Development of SMASH Skills Training Model Volleyball Based on Interactive Multimedia
Muhammad Suhairi1, Moch. Asmawi2, James Tangkudung3, Achmad Sofyan Hanif4, Firmansyah Dlis5 

1Muhammad Suhairi, Postgraduate Students Physical Education, Jakarta State University, Indonesia. Lecturer in Physical and Health Education Study Program, IKIP PGRI Pontianak, West Kalimantan, Indonesia.
2Moch. Asmawi, Professor of Physical Education, Postgraduate Program, Jakarta State University, Indonesia.
3James Tangkudung, Professor of Physical Education, Postgraduate Program, Jakarta State University, Indonesia.
4Achmad Sofyan Hanif, Professor of Physical Education, Postgraduate Program, Jakarta State University, Indonesia.
5Firmansyah Dlis, Professor of Physical Education, Postgraduate Program, Jakarta State University, Indonesia.

Manuscript received on 16 March 2019 | Revised Manuscript received on 21 March 2019 | Manuscript published on 30 July 2019 | PP: 2774-2781 | Volume-8 Issue-2, July 2019 | Retrieval Number: B2619078219/19©BEIESP | DOI: 10.35940/ijrte.B2619.078219
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: SMASH expertise is a technique that can be pressed hard towards your opponent to produce numbers. Interactive multimedia technology for SMASH. The purpose of development is research to produce an interactive multimedia volleyball skills training model. The method used in this study was the development research design by Borg and Gall. The approach used in this study is a qualitative and quantitative approach. Volleyball playing skills training model. This study concluded that the model of playing interactive multimedia volleyball skills with the help of media can effectively and efficiently improve volleyball playing skills.
Keyword: Interactive Multimedia, SMASH Skills, Volleyball.

Scope of the Article: Mobile App Design and Development